Euclidean geometry is the kind you were taught at school, the world of sines and cosines, and the square on the hypotenuse ...
Ben Gao '25 asks us to reconsider how we can use AI effectively, arguing that human-centered design needs to be prioritized.
🎉 Please Note: If you are interested in a pre-built and ready to use solution, head over to our new repository called mediapipe-extended. A simple example showing how to extract the facial geometry ...
Simulates water in a ripple tank. Demonstrates basic wave mechanics: wave reflection, diffraction, and superimposition. Press "P" to pause the simulation and "R" to reset it. Left-click to add a drop ...